Overview Mortuvians are half-undead remnants: souls forcibly tethered to failing bodies by accident, defiance, curse, or incomplete ritual. Neither fully alive nor fully gone, they wander...
Overview Vespirid are sleek, wasp-like humanoids shaped by precision, survival, and warfare. Built for mobility and tactical coordination, they move with razor focus and calculated violence....
Overview Rattarians are humanoid rat-folk reborn into Postremo Limine after their original worlds collapsed. They are not native to this plane, but remnants of a race...
Overview Goblins are feral, rift-mutated scavengers that manifest in fractured Nodes, especially warped apartment blocks, broken housing sectors, abandoned factories, and industrial ruins. Once theorized to...
Overview Dwarves are the builders beneath broken cities: flame-hardened survivors of collapsed realities where metal, stone, and memory were all that remained. Stocky, sharp-witted, and unnervingly...
Overview Elves are one of the few races that claim to remember the worlds before Postremo Limine, or at least fragments of the groves, songs, spirits,...
Overview Humans are the most common, most varied, and arguably least understood race in Postremo Limine. Their lack of obvious inherited anomaly is itself a form...
Overview Wildlia are spirit-touched humanoids who appear almost human at first glance, until one notices the expressive animal ears and matching tails that mark their bloodlines....
Overview Gnolls are feral survivors: hyena-featured humanoids forged in the crucible of chaos. Muscular, agile, and deeply instinctual, they are built for environments where hesitation means...
Overview Dark Elves are a hierarchical, matriarchal, and often xenophobic race descended from fragmented noble empires that existed beyond Postremo Limine. Their original realms have collapsed,...