Common Names: Lanternkin, Flickers, Whisperlights, Exit Moths
Function Type: Soul-Bound / Item-Bound Companion
Grade Classification: I–III (variable per tier)
Origin Type: Cracked / Native Remnant
Affiliation: Unaligned; often used by Divers or Archive Factions
Overview
Fairies in Genesis are not simple creatures of whimsy—they are fractured memory-entities, once part of a forgotten guidance system meant to help lost souls navigate the dimensional layers. Now, they serve as fragile tools, spiritual alarms, and sometimes whispering lights in a very dark world.
Most fairies are housed in protective lanterns, glass cores, or dimensional bottles to shield them from corruption. Some glow. Some cry. A rare few speak.
“If your fairy stops blinking, you’ve already gone too far.”
Behavior & Intelligence Tiers
Tier | Designation | Sentience Level | Notes |
---|---|---|---|
I | Flicker | Non-sentient | Glows in danger. Mirrors emotional state. |
II | Wisp | Semi-sentient | Emits sounds or tones. May react to voice. |
III | Whisperkin | Sentient | Can speak, guide, and emote. Very rare. |
IV | Lantern-Bound / Named Fairy | Fully sentient | Bound to a relic or host. Can form bonds, recall lore, or resist corruption. |
Named examples like Emberly are Tier IV—fully sentient fairies capable of evolving personalities and long-term bonds.
Appearance
- Glowing, winged beings 4–8 inches tall
- Wings may resemble torn paper, cracked glass, or dimensional static
- Cores pulse with shifting light—colors vary by spirit type or corruption level
- Often housed in containment items: reinforced lanterns, soulglass, or shrine jars
- Light behavior is responsive: pulses, flickers, or bursts depending on environment
Functional Roles
- Exit Seekers – Glow brighter when near rift exits, safe zones, or stabilization points
- Anomaly Sensors – Flicker or shriek near Echoes, Swarm entities, or collapsing zones
- Emotion Mirrors – Sync to host’s mood (e.g., dim in fear, flare in anger, pulse with hope)
- Memory Sparks – Rarely trigger visions, flashbacks, or deep soul responses
Fragility & Risk
- Easily killed by corruption, trauma, or shockwaves
- Destroyed fairies may release dimensional static bursts—dangerous in closed spaces
- Corrupted fairies may lead holders in circles, into traps, or into madness
- Unsynced fairies can randomly vanish, shatter, or go inert
Notable Case: Emberly
- A named Tier IV fairy, Emberly is housed in a custom containment unit maintained by Varrick
- Shows signs of empathy, memory retention, and selective speech
- Is theorized to be a reconstructed consciousness, not a true native spark
In-World Notes
- Diver teams often bring bottle-fairies for field navigation or Echo detection
- Some Broker Wolves traffic in synthetic fairy cores for unstable light sources
- Fairy “choirs” were once rumored to stabilize zones, but only fragments remain