Common Names Ticker Hound, Debt Tracker, Paper Beast Grade Classification Grade B – Coordinated anomaly enforcers. Lethal in packs. Bound to contract enforcement. Function Type Debt-Bound Construct – Created to pursue, restrain, or punish contract violators and soul-debt evaders. Origin Type Synthetic / Dumped – Constructed using dimensional debt residue and soul-fragments. Believed to originate […]
Common Names Broker Wolf, Market Devil, Crimson Ledger Grade Classification Grade A – Contain or avoid. Capable of soul manipulation and high-threat contract invocation. Function Type Covenant – Specializes in binding entities or individuals through anomalous deals and soul-debt exchanges. Origin Type Dumped – Believed to have originated from another high-order dimensional finance system; now […]
Title: The Flash Sword — “The Last Guard Still Standing”Race: WildliaFunction Role: Solo Diver / Tactical EnforcerAffiliation: FreelancerStatus: IndependentOriginal World: Military Experimentation Sector Profile Before Genesis, DU was a no-name lab guard—present but invisible, trained to obey and disappear. That changed when the facility she was assigned to exploded in a classified weapons test gone […]
Origin Type: Dumped / Native RemnantKnown Regions: Garden enclaves, arboreal ruins, sanctified forest coresAffiliation: Grovebound Collectives, Spirit-Wardens, Seedguard Cells Overview Elves are one of the few races that claim to remember the worlds before Genesis—or at least, fragments of the groves, songs, and spirits they lost. Slender, sharp-eyed, and spiritually attuned, Elves are defined not […]
Origin Type: Cracked / DumpedKnown Regions: Across most safe zones, Diver hubs, reclaimed residential complexesAffiliation: None central – most join Diver teams, splinter colonies, or cults of practicality Overview Humans are the most common, most varied, and arguably least understood race in Genesis. Their lack of inherent anomaly is itself a form of uniqueness—they come […]
Origin Type: Cracked / Native HybridKnown Regions: Safe zones, wilderness border towns, hybrid enclavesAffiliation: Varies by spirit animal, clan, or adopted community Overview Wildlia are spirit-touched humanoids, outwardly indistinguishable from humans—until you notice the expressive animal ears and matching tails. Each Wildlia’s traits reflect a spirit animal, inherited through bloodlines and deeply tied to their […]
Origin Type: Native / DumpedKnown Regions: Urban sprawl sectors, Rift-border shantytowns, Warlord-controlled ruinsAffiliation: Tribal Gangs, Rogue Factions, Riftguard Cells Overview Gnolls are feral survivors, hyena-featured humanoids forged in the crucible of chaos. Muscular, agile, and deeply instinctual, they are built for environments where hesitation means death. Though often seen as wild or criminal, Gnolls are […]
Origin Type: Cracked / DumpedKnown Regions: Shadowed Metrozones, Sublevel Ruins, Fragmented Noble EnclavesAffiliation: Varies by House or exile status Overview Dark Elves are a hierarchical, matriarchal, and often xenophobic race who trace their roots to fragmented noble empires from beyond Genesis. Though their worlds have collapsed, many of their Houses still operate—either as isolated enclaves […]
Codex Classification: Dimensional System / Soul Rebirth ZoneOrigin Type: UnknownAffiliation: None (Framework Plane) Overview Genesis is not a place.It is a dimensional landfill—a broken loop of reality where discarded souls, lost worlds, and cosmic mistakes are dumped. Some say it's a rebirth realm. Others call it the recycling pit of the multiverse. When anomalies occur […]
Title: The New Soul BoundRace: Dark Elf (Reborn)Function Role: Soulbound Wanderer / Unraveled ProtagonistAffiliation: UnknownStatus: AliveOriginal World: Lost Profile They died carrying someone else’s body—and awoke alone in Genesis. Vestige Soul’s last memory is fractured: a snowy wasteland, a ruined hallway, and a godlike figure whose voice broke reality into white. Whatever world they came […]