Overview
The Hall-Feaster is one of the most dreaded anomalies encountered in decaying residential Nodes and sealed substructures.
It appears as a massive, flesh-like conglomerate of limbs, mouths, and eyes fused into an ever-shifting body — too large for most hallways, yet disturbingly adept at moving through them.
Normally dormant, it anchors itself in an isolated room — often near flickering screens, damaged furniture, or glowing fixtures.
Observers have reported the creature “watching TV” or “listening to static” for hours before showing any signs of aggression.
However, when one of its roaming Eyeballs detects a viable target — heat, motion, or sound — the Feaster erupts into motion, squeezing through walls and doors with impossible elasticity to hunt, crush, and consume whatever it finds.
“If you hear static and breathing behind a door, don’t open it. The door already did.” — Diver warning
Physical Traits
- Gigantic amorphous mass of glistening red-pink flesh, constantly pulsing
- Dozens of arms and legs — mismatched sizes, sometimes human, sometimes animal
- Mouths scattered across its body; some weep blood or teeth, others speak faintly
- Eyes blink independently, some attached to stalks, others embedded under skin
- Emits constant wet sounds — gurgling, chewing, or the muffled sound of static
- Capable of squeezing through gaps smaller than its own body mass
- Body regenerates rapidly from small-arms fire, but can be frozen or burned into dormancy
When still, it appears slumped — almost sleeping — surrounded by loose eyeballs that roll and blink independently.
Behavior
The Feaster does not wander far from its “den” room. Instead, it deploys scouting eyeballs, organic extensions that patrol the surrounding area in silence.
When these eyeballs spot a moving heat source, they vibrate and emit an inaudible pulse — the Feaster’s feeding trigger.
It then erupts from its room, squeezing into halls with horrifying speed, tearing through walls if necessary. Once contact is made, the prey is seized, shredded, and absorbed.
After feeding, the creature drags remains back into its lair, where they are fused into the mass, sometimes visible, still twitching, within the wall-flesh.
Its intelligence is uncertain. Some Divers claim the Feaster reacts to light, others say it only responds to eyeball signals.
However, many swear that it waits deliberately, sometimes sitting upright before a broken television as if watching the screen.
Known Traits
- Constant body heat signature detectable through walls
- Eyeball scouts function independently for several hours before decaying
- Drawn to sound, vibration, or light movement
- Weak to fire and extreme cold; freezing halts regeneration, and burning prevents reformation
- After death, the body deflates into acidic sludge that dissolves nearby organic matter
- Reforms after several days, unless completely incinerated
Combat Behavior
- Ambush-based predator; prefers to strike when the target is distracted or stationary
- Extremely fast over short distances; bursts of speed make retreat dangerous
- Tentacle-like limbs capable of tearing doors off hinges
- Mouths can project corrosive bile at short range
- Tends to retreat when exposed to high heat or cryogenic weaponry
Material of Interest
Flesh Residue:
A gelatinous byproduct of the Hall-Feaster’s regenerative tissue. When refined, it can serve as a high-energy organic fuel or reactive biomaterial for anomaly research.
Improper handling can cause burns, nausea, or parasitic contamination.
Feaster Eyes:
Detached eyeballs maintain limited mobility and a psychic link for several minutes after removal. Some Diver factions collect them as crude motion sensors or warning devices.
Associated Entries
- Node: Muhan Apartments / Crypt Node (confirmed sightings)
- Common Countermeasures: Ice Grenades, Fire Grenades, Purity Mines
- Field Hazard Codename: “Room Watcher”
Threat Notes
- Avoid direct combat unless equipped with incendiary or cryo ordnance.
- Always check rooms for television static or flickering light sources.
- Destroy roaming eyes on sight — they act as early-warning beacons.
- Never assume a hallway is safe after silence. The Feaster often waits until targets relax before moving again.




