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Postremo Limine

The Dimensional Landfill of Lost Souls

Overview

Postremo Limine is not a normal world.

It is a dimensional landfill — a broken loop of reality where discarded souls, lost places, failed timelines, and cosmic mistakes are dumped. Some call it a rebirth realm. Others call it the recycling pit of the multiverse.

When anomalies occur in other worlds — errors, paradoxes, impossible survivors, corrupted histories, or accidents reality cannot resolve — they are not always erased. Sometimes, they are exiled.

They fall into Postremo Limine.

All who arrive are reset.

All beings undergo the same arrival process. Former outside powers, divine favor, and artificial enhancements are stripped away, while knowledge-based skills mostly remain. Species usually stays the same, and racial traits belong to the race the person has after arrival. The main variable between individuals is how much memory they lose.

Most remember little.

Some remember nothing.

A few remember enough to suffer.

Before certain souls fully enter Postremo Limine, they pass through a mysterious threshold known as the Library. There, they may receive a soul-bound relic known as a Library Relic. This relic often forms the foundation of a Diver’s initial power arc, shaping how they survive, fight, grow, and change.

Some Library Relics are powerful.

Some are strange.

Some seem useless until the world proves otherwise.

Read Arrival and the Reset for the complete arrival rules, starting supplies, memory loss, and Vestige Soul’s documented experience.

Arrival and Physical Changes

Most arrivals keep their species. When a species change occurs, it is more likely to involve a human becoming another species. Everyone’s age is set within a younger age range. Appearance may vary, and gender has a slight chance of changing.

AspectArrival rule
SpeciesUsually unchanged; changes are more likely to involve humans becoming another species.
AgeSet within a younger age range for all beings.
Injuries and scarsNo injuries remain on arrival, although scars may remain.
Appearance and genderAppearance may vary; gender has a slight chance of changing.
Knowledge and racial traitsKnowledge-based skills mostly remain. Racial traits belong to the race the person has after arrival.
Mana potentialRandomized on arrival. See Magic and Mana for the system used afterward.

Starting Supplies and Arrival Locations

All beings receive a starter bag containing three days’ worth of food and one week’s worth of water.

Most are sent to a more stable Node. All arrivals begin at a safe distance from danger. A stable Node does not guarantee safety, and this initial distance does not establish that the arrival point is a Safe Zone.

Structure of the Plane

Postremo Limine is divided into Nodes — unstable reality bubbles stitched together by rules that barely hold.

Each Node operates according to its own internal logic. Some resemble ruined cities, forests, battlefields, towers, catacombs, oceans, apartments, or worlds that should no longer exist. Others follow dream logic, ritual law, broken physics, or memories taken from places that were never meant to overlap.

Common Node traits include:

  • Unique lighting, weather, and sky behavior
  • Unfamiliar biology, food sources, and ecosystems
  • Distinct anomalies, monsters, hazards, and environmental laws
  • Custom traversal rules involving doors, stairs, ladders, elevators, dreams, portals, or rituals
  • Spatial instability that allows Nodes to grow, shrink, repeat, fracture, or collapse
  • Entry and exit conditions that may be logical, symbolic, emotional, or arcane

No map of Postremo Limine remains reliable forever.

Routes decay.

Landmarks shift.

Ordinary edges connect fixed pairs of Nodes. Most normal connections are mapped, though the precise access locations may move; the entrance and exit retain the same recognizable form for the pair. Fake edges are very likely to occur, and their behavior depends on their creator. A false or affected threshold may not behave like the ordinary route a traveller expects. See Travel Between Nodes for crossing rules, group passage, and Diver-protected migration and trade.

A few Nodes occur as twins. Shadowbloom Forest, a forest of perpetual dusk, and the Abysmal Abyss, a cavern Node without natural daylight, always appear as a pair. They remain separate Nodes, but if either is destroyed, the other follows. The mechanism of this bond and the time between their destructions remain unknown.

Depth Layers

Postremo Limine is often described in terms of depth, though the system is imperfect. Depth does not always refer to physical location. It may represent danger, instability, age, metaphysical pressure, or how far a Node has drifted from ordinary reality.

Upper Levels are often associated with artificial remnants, broken infrastructure, dead technology, abandoned machines, failed colonies, cybernetic faiths, and places that still resemble constructed environments.

Middle Levels contain many known Safe Zones, Diver routes, relic markets, faction territories, and relatively stable Nodes. These areas are dangerous, but survivable with preparation, knowledge, and luck.

Lower Levels are stranger, older, and less reliable. They often contain mythic terrain, raw magic, corrupted ecosystems, memory-born beasts, ancient anomalies, and regions where identity, time, and body can begin to unravel.

The only consistent rule is simple:

The deeper one goes, the less the world pretends to make sense.

Safe Zones and Divers

Safe Zones are fragile pockets of stability within Postremo Limine. Some are built around relics, barriers, LimiCore systems, old infrastructure, sacred sites, or Anchor-like phenomena that resist the surrounding instability.

They are not always peaceful.

They are merely safer than what surrounds them.

Within and around these zones operate individuals known as Divers. Divers explore unknown Nodes, chart routes, recover relics, investigate anomalies, escort travelers, hunt threats, and trade information across unstable layers.

In hostile or high-intensity Nodes, Divers are often the difference between survival and disappearance.

Most Divers begin their journey with a Library Relic. This relic is soul-bound and cannot be traded, stolen, or inherited like a normal relic. Because of this, a Diver’s Library Relic often becomes part of their identity, reputation, and role within the world.

Reliable protection also supports residents who specialize in engineering, education, healthcare, food production, and other work. Government, law, housing, universal credits, and community divisions shape those settlements differently. Life Within Safe Zones explores these everyday societies beyond the expeditions that supply them.

Core Laws of Postremo Limine

Reset Protocol

Arrival removes former outside powers and advantages through the same process for all beings. Knowledge-based skills mostly remain, racial traits correspond to the person’s current race, and mana potential is randomized.

What remains is the soul beneath the structure.

Fragments may persist.

The amount of memory loss differs between individuals.

Library Gate

Many Divers pass through the Library Gate before beginning their new existence within Postremo Limine. This process grants or reveals a Library Relic: a soul-bound object that becomes the foundation of their initial power arc.

The Library does not explain the relic.

It does not promise usefulness.

It does not reveal the cost.

Cycle Fracture

Death within Postremo Limine is unstable. Some souls vanish. Some awaken elsewhere. Some are absorbed into Nodes, relics, monsters, memories, or systems that no one fully understands.

Death is not always the end.

That does not make it merciful.

Anomaly Drift

Movement between Nodes is possible, but Postremo Limine resists permanence. Maps decay, paths change, exits migrate, and familiar routes may become hostile without warning.

A route is not safe because it worked once.

It is only safe until the world changes its mind.

Associated Systems

Magic and Mana

People have personal mana sources, while each Node has its own environmental mana. Casting methods draw on those sources differently, and local rules can affect magic. Study develops the mental image used to access a system, which can also create incompatibility with other systems. Overuse can harm the caster or corrupt environmental mana.

Entity Classification

Postremo Limine’s inhabitants, anomalies, and threats are often categorized by Function, Origin, and Threat Grade. These systems help Divers and Safe Zones communicate danger, but classification does not guarantee understanding.

Some things can be named without being known.

Soul Binding

Under unknown metaphysical laws, souls within Postremo Limine may bond to relics, creatures, locations, memories, concepts, or systems. Library Relics are the most common and accepted form of this phenomenon, but they are not the only one.

Fairy Navigation

In some Nodes, fairy entities act as living compasses. They can sense exits, hidden routes, and sometimes the emotional or symbolic logic needed to escape a region.

This makes them valuable.

It also makes them vulnerable.

Relics

Relics are objects that contain powers incapable of true recreation within Postremo Limine. They may be found, traded, stolen, inherited, or recovered from unstable regions. Library Relics are a special subtype tied directly to the soul of the wielder.

Some believe relics are gifts.

Others believe they are recycled fragments of powers stripped from those who entered the world.

Theories and Rumors

No faction fully understands Postremo Limine.

Some believe it is a cosmic testbed — a trial realm where souls are broken down, refined, and prepared for another cycle of existence.

Others believe it is a universal error cache, absorbing whatever reality cannot delete without damaging itself.

A darker theory claims Postremo Limine is not a landfill at all, but a stomach. Everything dumped into it is slowly digested, recycled, and reborn as part of the plane.

A few long-lived organizations claim to possess records from before the current age of Safe Zones. These fragments suggest Postremo Limine has existed for eons, though whether it was created, discovered, or grown from accumulated failure remains unknown.

Some Divers speak of the edge of Postremo Limine — a place where the world stops rendering, language loses shape, and memory begins to unravel.

No reliable map leads there.

No confirmed expedition has returned unchanged.

Current Understanding

Postremo Limine is best understood as a framework plane: a reality made from discarded realities, failed systems, stranded souls, and unstable laws.

It is not evil in the way a monster is evil.

It does not hate.

It processes.

It resets.

It recycles.

And for those trapped within it, survival depends on learning the rules quickly enough to notice when those rules begin to break.

Currency and Trade

The Central Authority’s universal credit coins remain in use, while factions maintain their own currencies and local payment arrangements. Guilds and corporations conduct most trade along routes established and protected by Divers. Currency and Trade explains how coins, cards, exchanges, and merchant payments connect these communities.

Riseholm

Riseholm is a city of Rune Gear machinery, Renaissance-inspired buildings, and airships spread across floating islands. Its Safe Zone protection is divided among separate areas because covering the whole network would cost too much. The city stands over older ruins and remains ruled by an aging king.

Lore Details

Category:
World Lore
Type:
Dimensional System / Soul Rebirth Zone
First Mentioned:
Chapter 1
Status:
Foundational Mystery

The Truth Is Written. The Story Is Still Unfolding.

Continue the journey or explore the greater world of Postremo Limine.